The MeshEditor module ships shader snippets to use with the buffers it creates. The renderer (CesiumJS) needs to wire up the gpu resources it creates to the shaders. The shaders also include hooks for clip-space transformation and depth writing, so CesiumJS can do it's standard log-depth write and such.
The MeshEditor module ships shader snippets to use with the buffers it creates. The renderer (CesiumJS) needs to wire up the gpu resources it creates to the shaders. The shaders also include hooks for clip-space transformation and depth writing, so CesiumJS can do it's standard log-depth write and such.