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More items
Comfortable display density
Compact display density
fix: clean up authenticator when server startup fails
#4129
·
0xm1nam0
opened
Sep 24, 2026
·
·
fix: Improve Weaver Helpers / Unity 6K compatibility
#4128
·
MrGadget1024
opened
Sep 16, 2026
Collaborator
·
·
fix private non-virtual methods not getting called when not properly overriden
#4123
·
SinanErmis
opened
Aug 10, 2026
·
·
Reset last snapshot in NetworkTransformUnreliable
#4122
·
Vindicatory
opened
Aug 8, 2026
·
·
2
fix: Unify SyncVar and SyncCollection replay across host visibility, scene re-observation, and pooled respawn
Awaiting Review
#4118
·
MrGadget1024
with
Copilot
AI
opened
Jul 2, 2026
·
·
71
feat: Configurable Intervals
wait_for_dogfooding
#4114
·
MrGadget1024
opened
Jun 20, 2026
Collaborator
·
·
10
Split custom R/W gen & register process
On Hold
#4112
·
pepoipod
opened
Jun 11, 2026
Contributor
·
·
9
Reduce garbage allocation in SyncVar Deserialize when syncvar has no hook
#4111
·
liamcary
opened
Apr 30, 2026
Contributor
·
·
4
test(NetworkManagerHUD): add unit test
#4109
·
Nietod
opened
Apr 24, 2026
Contributor
·
·
fix: SyncVar hooks only fire on host client respecting AOI
bug
work in progress
#4107
·
MrGadget1024
opened
Apr 2, 2026
Collaborator
·
·
3
Optimize the number of times the dirty bit of the synchronization variable is transmitted over the network.
enhancement
#4097
·
aurorax-neo
opened
Mar 4, 2026
·
·
feat: Quiet Mode for certain game types
enhancement
On Hold
#4096
·
MrGadget1024
opened
Feb 27, 2026
Collaborator
·
·
3
fix: Error on SyncVar Writing in Generic
enhancement
Needs Unit Test
Weaver
#4093
·
Nietod
opened
Feb 7, 2026
Contributor
·
·
1
feat: SyncVar hooks can have 2, 1 or no params
#4077
·
imerr
opened
Jan 6, 2026
Contributor
·
·
15
NetworkPingDisplay: make connection quality readable (Q: STATUS [■■··]) and auto-size bar by enum
#4059
·
tigran-sargsyan-w
opened
Sep 15, 2025
·
·
6
breaking: syntax cleanup: .singleton renamed to .Instance
#4044
·
miwarnec
opened
Jul 29, 2025
Collaborator
·
·
2
feat: NetworkTickManager (Experimental) - Sync, predict, reconcile using ticks
#3996
·
NiftyliuS
opened
Mar 10, 2025
·
·
3
perf: Reduce Message Noise
enhancement
On Hold
#3979
·
MrGadget1024
opened
Feb 9, 2025
Collaborator
·
·
1
9
feat: EncryptionTransport native plugin AES-GCM
#3775
·
imerr
opened
Mar 6, 2024
Contributor
·
·
2
A LagCompensator Revamp
#3770
·
Amph1dian
opened
Feb 26, 2024
·
·
6
fix(Tests): suppress test prefab child NI error when opening the Github project for the first time
Needs Unit Test
#3695
·
miwarnec
opened
Dec 6, 2023
Collaborator
·
·
1
fix: #3576 Pings are now stamped with a scene hash so we can drop messages before a (potentially long) scene load. fixes a bug where RTT would be very high after a long scene load. (#3650)
#3656
·
miwarnec
opened
Nov 17, 2023
Collaborator
·
·
perf: Reduce the amount of redundant 'Change' data serialized by SyncDictionary
Conflicts
enhancement
#3610
·
cshunsinger
opened
Sep 17, 2023
Contributor
·
·
6
fix: #3529 NPC SyncDirection 'authority' now evaluates to true on the server/host
#3531
·
miwarnec
opened
Jun 27, 2023
Collaborator
·
·
fix: #3528 NPC 'isOwned' / 'hasAuthority' now evaluate to true on the server/host
#3530
·
miwarnec
opened
Jun 27, 2023
Collaborator
·
·
1
1
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