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ValveSoftware
GameNetworkingSockets
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#82:
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master
master
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examples: Implement XMPP custom signaling client and test suite (Issue #136)
Ubuntu
#63:
Pull request
#449
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sashakosti
-1s
sashakosti:feat/xmpp-signaling
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examples: Implement XMPP custom signaling client and test suite (Issue #136)
Windows
#63:
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examples: Implement XMPP custom signaling client and test suite (Issue #136)
MacOS
#270:
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examples: Implement XMPP custom signaling client and test suite (Issue #136)
iOS
#32:
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examples: Add LAN discovery beacon and server browser (Issue #82)
iOS
#31:
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#448
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sashakosti:feat/lan-discovery
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examples: Add LAN discovery beacon and server browser (Issue #82)
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#62:
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examples: Add LAN discovery beacon and server browser (Issue #82)
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#62:
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examples: Add LAN discovery beacon and server browser (Issue #82)
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#269:
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#81:
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ice: Reset TURN auth state when failing over to next server
iOS
#30:
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12m 16s
sashakosti:fix-turn-failover-credentials
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ice: Reset TURN auth state when failing over to next server
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#61:
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sashakosti:fix-turn-failover-credentials
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ice: Reset TURN auth state when failing over to next server
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#268:
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ice: Reset TURN auth state when failing over to next server
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#61:
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#80:
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#79:
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Fix TURN failover reusing the previous server's realm and nonce
MacOS
#267:
Pull request
#446
opened by
PerryLink
Action required
PerryLink:fix/turn-failover-stale-challenge
PerryLink:fix/turn-failover-stale-challenge
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Fix TURN failover reusing the previous server's realm and nonce
iOS
#29:
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Fix TURN failover reusing the previous server's realm and nonce
Ubuntu
#60:
Pull request
#446
opened by
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PerryLink:fix/turn-failover-stale-challenge
PerryLink:fix/turn-failover-stale-challenge
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Fix TURN failover reusing the previous server's realm and nonce
Windows
#60:
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#78:
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Soak
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#77:
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steamwebrtc: Let resolver threads exit after the lookup
Windows
#59:
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tintinhamans:fix/webrtc-resolver-threads
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steamwebrtc: Let resolver threads exit after the lookup
MacOS
#266:
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