An express-style development middleware for use with webpack bundles and allows for serving of the files emitted from webpack. This should be used for development only.
Some of the benefits of using this middleware include:
- No files are written to disk, rather it handles files in memory
- If files changed in watch mode, the middleware delays requests until compiling has completed.
- Supports hot module reload (HMR).
First thing's first, install the module:
npm install webpack-dev-middleware --save-devWarning
We do not recommend installing this module globally.
const express = require("express");
const webpack = require("webpack");
const middleware = require("webpack-dev-middleware");
const compiler = webpack({
// webpack options
});
const app = express();
app.use(
middleware(compiler, {
// webpack-dev-middleware options
}),
);
app.listen(3000, () => console.log("Example app listening on port 3000!"));See below for an example of use with fastify.
| Name | Type | Default | Description |
|---|---|---|---|
methods |
Array |
[ 'GET', 'HEAD' ] |
Allows to pass the list of HTTP request methods accepted by the middleware |
headers |
Array|Object|Function |
undefined |
Allows to pass custom HTTP headers on each request. |
index |
boolean|string |
index.html |
If false (but not undefined), the server will not respond to requests to the root URL. |
mimeTypes |
Object |
undefined |
Allows to register custom mime types or extension mappings. |
mimeTypeDefault |
string |
undefined |
Allows to register a default mime type when we can't determine the content type. |
etag |
boolean| "weak"| "strong" |
undefined |
Enable or disable etag generation. |
lastModified |
boolean |
undefined |
Enable or disable Last-Modified header. Uses the file system's last modified value. |
cacheControl |
boolean|number|string|Object |
undefined |
Enable or disable setting Cache-Control response header. |
cacheImmutable |
boolean |
undefined |
Enable or disable setting Cache-Control: public, max-age=31536000, immutable response header for immutable assets. |
publicPath |
string |
undefined |
The public path that the middleware is bound to. |
stats |
boolean|string|Object |
stats (from a configuration) |
Stats options object or preset name. |
serverSideRender |
boolean |
undefined |
Instructs the module to enable or disable the server-side rendering mode. |
writeToDisk |
boolean|Function |
false |
Instructs the module to write files to the configured location on disk as specified in your webpack configuration. |
outputFileSystem |
Object |
memfs |
Set the default file system which will be used by webpack as primary destination of generated files. |
modifyResponseData |
Function |
undefined |
Allows to set up a callback to change the response data. |
hot |
boolean|Object |
false |
Enables a Server-Sent Events endpoint that drives the browser HMR client. |
forwardError |
boolean |
false |
Enable or disable forwarding errors to the next middleware. |
The middleware accepts an options Object. The following is a property reference for the Object.
Type: Array
Default: [ 'GET', 'HEAD' ]
This property allows a user to pass the list of HTTP request methods accepted by the middleware**.
Type: Array|Object|Function
Default: undefined
This property allows a user to pass custom HTTP headers on each request.
eg. { "X-Custom-Header": "yes" }
or
webpackDevMiddleware(compiler, {
headers: () => ({
"Last-Modified": new Date(),
}),
});or
webpackDevMiddleware(compiler, {
headers: (req, res, context) => {
res.setHeader("Last-Modified", new Date());
},
});or
webpackDevMiddleware(compiler, {
headers: [
{
key: "X-custom-header",
value: "foo",
},
{
key: "Y-custom-header",
value: "bar",
},
],
});or
webpackDevMiddleware(compiler, {
headers: () => [
{
key: "X-custom-header",
value: "foo",
},
{
key: "Y-custom-header",
value: "bar",
},
],
});Type: Boolean|String
Default: index.html
If false (but not undefined), the server will not respond to requests to the root URL.
Type: Object
Default: undefined
This property allows a user to register custom mime types or extension mappings.
eg. mimeTypes: { phtml: 'text/html' }.
Please see the documentation for mime-types for more information.
Type: String
Default: undefined
This property allows a user to register a default mime type when we can't determine the content type.
Type: "weak" | "strong"
Default: undefined
Enable or disable etag generation. Boolean value use
Type: Boolean
Default: undefined
Enable or disable Last-Modified header. Uses the file system's last modified value.
Type: Boolean | Number | String | { maxAge?: number, immutable?: boolean }
Default: undefined
Depending on the setting, the following headers will be generated:
Boolean-Cache-Control: public, max-age=31536000000Number-Cache-Control: public, max-age=YOUR_NUMBERString-Cache-Control: YOUR_STRING{ maxAge?: number, immutable?: boolean }-Cache-Control: public, max-age=YOUR_MAX_AGE_or_31536000000, also, immutablecan be added if you set theimmutableoption totrue
Enable or disable setting Cache-Control response header.
Type: Boolean
Default: undefined
Enable or disable setting Cache-Control: public, max-age=31536000, immutable response header for immutable assets (i.e. asset with a hash like image.a4c12bde.jpg).
Immutable assets are assets that have their hash in the file name therefore they can be cached, because if you change their contents the file name will be changed.
Take preference over the cacheControl option if the asset was defined as immutable.
Type: String
Default: output.publicPath (from a configuration)
The public path that the middleware is bound to.
Best Practice: use the same publicPath defined in your webpack config. For more information about publicPath, please see the webpack documentation.
Type: Boolean|String|Object
Default: stats (from a configuration)
Stats options object or preset name.
Type: Boolean
Default: undefined
Instructs the module to enable or disable the server-side rendering mode. Please see Server-Side Rendering for more information.
Type: Boolean|Function
Default: false
If true, the option will instruct the module to write files to the configured location on disk as specified in your webpack config file.
Setting writeToDisk: true won't change the behavior of the webpack-dev-middleware, and bundle files accessed through the browser will still be served from memory.
This option provides the same capabilities as the WriteFilePlugin.
This option also accepts a Function value, which can be used to filter which files are written to disk.
The function follows the same premise as Array#filter in which a return value of false will not write the file, and a return value of true will write the file to disk. eg.
const webpack = require("webpack");
const configuration = {/* Webpack configuration */};
const compiler = webpack(configuration);
middleware(compiler, {
writeToDisk: (filePath) => /superman\.css$/.test(filePath),
});Type: Object
Default: memfs
Set the default file system which will be used by webpack as primary destination of generated files. This option isn't affected by the writeToDisk option.
You have to provide .join() and mkdirp method to the outputFileSystem instance manually for compatibility with webpack@4.
This can be done simply by using path.join:
const path = require("node:path");
const mkdirp = require("mkdirp");
const myOutputFileSystem = require("my-fs");
const webpack = require("webpack");
myOutputFileSystem.join = path.join.bind(path); // no need to bind
myOutputFileSystem.mkdirp = mkdirp.bind(mkdirp); // no need to bind
const compiler = webpack({/* Webpack configuration */});
middleware(compiler, { outputFileSystem: myOutputFileSystem });Allows to set up a callback to change the response data.
const webpack = require("webpack");
const configuration = {/* Webpack configuration */};
const compiler = webpack(configuration);
middleware(compiler, {
// Note - if you send the `Range` header you will have `ReadStream`
// Also `data` can be `string` or `Buffer`
modifyResponseData: (req, res, data, byteLength) =>
// Your logic
// Don't use `res.end()` or `res.send()` here
({ data, byteLength }),
});Type: Boolean | Object
Default: false
Enables hot module replacement. The middleware serves an endpoint that publishes the webpack compiler's building, built and sync events, and puts the browser runtime that listens to them into your bundle, along with HotModuleReplacementPlugin. Turning the option on is the whole of it — there is no entry to add, no plugin to apply and no change to your webpack configuration:
const webpack = require("webpack");
const middleware = require("webpack-dev-middleware");
const compiler = webpack({/* your webpack configuration, unchanged */});
app.use(middleware(compiler, { hot: true }));Whether the events carry errors and warnings follows the stats option, so one setting governs what a build reports in the terminal and in the browser — stats: "errors-only" keeps warnings out of both, and stats: false keeps both out. When true, defaults are used; pass an object to customise.
See Hot Module Replacement client for which compilations get the runtime, how to configure it, and how to wire it yourself instead.
The object form accepts these options:
| Name | Type | Default | Description |
|---|---|---|---|
transport |
string | function |
'sse' |
How events reach the clients. |
path |
string |
'/__webpack_hmr' |
Path the endpoint is served at. |
heartbeat |
number |
10000 |
Interval (in milliseconds) between keep-alive frames. |
server |
object |
undefined |
HTTP server the 'ws' transport answers upgrades on. |
progress |
boolean |
false |
Publish compilation progress events to the clients. |
inject |
boolean |
true |
Add the client entry and HotModuleReplacementPlugin. |
statsOptions |
object |
undefined |
Deprecated — do not use; see stats. |
Type: 'sse' | 'ws' | Function
Default: 'sse'
How events reach the clients.
'sse' serves them as Server-Sent Events from the middleware itself, which needs nothing else.
'ws' serves them over a WebSocket. It needs the optional ws package (npm install ws), and an HTTP server to answer upgrades on — a handshake is an upgrade the server answers, which the middleware never sees. Give it hot.server, or hand the server over later with the middleware's attach method:
const server = http.createServer(instance);
instance.attach(server);A plain GET on the path under 'ws' answers 426 Upgrade Required.
A function builds a transport of your own. It is called with the resolved path and heartbeat and a logger, and must return a client stream. Four methods are required:
/**
* @param {{ path: string, heartbeat: number }} options
* @param {Logger} logger
* @returns {ClientStream}
*/
middleware(compiler, {
hot: {
transport: ({ path, heartbeat }, logger) => ({
// Call `fn` with each client once it has joined. It is what catches a
// client up with the last hashes, so it can apply the next update.
onConnect(fn) {},
// Publish a payload to every client.
publish(payload) {},
// Publish a payload to one client, as handed to `onConnect`.
publishTo(client, payload) {},
// End every client and stop any timers.
close() {},
}),
},
});A function that returns something missing one of those throws, naming what is absent, rather than failing later from wherever it is first published to.
Four more are optional:
const transport = ({ path, heartbeat }, logger) => ({
// ...the four above, and any of these:
// Answer a request on the endpoint's path. Only a transport served over
// HTTP needs one; without it a request there is answered
// `426 Upgrade Required`, which is what the built-in WebSocket relies on.
handler(req, res) {},
// True while at least one client is connected, so a compilation with none
// can skip building its payload. Without it, `publish` is called and the
// transport decides for itself.
hasClients: () => clients.size > 0,
// For a transport built on an upgrade, which the middleware never sees.
attach(server) {},
detach() {},
});The clients are yours — whatever onConnect hands out is what publishTo takes back — so in TypeScript name their type through ClientStreamFactory<T>:
import { type ClientStreamFactory } from "webpack-dev-middleware/types/hot";
interface MyClient {
id: number;
send: (frame: string) => void;
}
const transport: ClientStreamFactory<MyClient> = ({ path }, logger) => ({
// ...
publishTo(client, payload) {
client.send(JSON.stringify(payload));
},
});Type: String
Default: '/__webpack_hmr'
Path the endpoint is served at. Must start with a slash and match the path option used by the client.
Type: Number
Default: 10000
Heartbeat interval (in milliseconds) used to keep the connection alive when no compilation events are produced: keep-alive frames for 'sse', pings for 'ws'. Must be 1 or greater.
Type: Object
Default: undefined
HTTP server the 'ws' transport answers upgrades on, when it already exists where the middleware is built. Otherwise hand it over later with the middleware's attach method. Ignored by 'sse', which is answered by the middleware itself.
Type: Boolean
Default: false
Publish compilation progress events ({ action: "progress", percent, message }) to the clients using webpack's ProgressPlugin. The bundled client shows the percentage in its building badge (see the client progress option).
Type: Boolean
Default: true
Add the client entry and HotModuleReplacementPlugin to the compilation. Set it to false to wire both yourself — see Hot Module Replacement client.
Turn it off when you have a client of your own that the middleware will not recognize as one (anything other than webpack-dev-middleware/client), or when you do not want the hot runtime in your bundle at all and are using the endpoint through subscribe instead.
Warning
Deprecated, and removed in the next major release. Do not use it.
Use these instead:
| To | Use |
|---|---|
| decide what a build reports, in the terminal and in the payload | stats |
| quiet the browser console alone | the client's logging |
| hide problems from the overlay alone | the client's overlay |
| drop a warning everywhere at once | webpack's ignoreWarnings |
Values still passed here apply until the option is removed, except hash, timings and children, which are ignored: the client compares hash against its own bundle's to decide whether an update applies, timings carries the build time it reports, and children would replace the bundle's hash with a child compilation's, so a page would reload instead of updating.
The bundled application needs a small runtime that subscribes to the endpoint and applies the updates. hot puts it there for you, along with HotModuleReplacementPlugin — enabling the option is the whole of what a webpack configuration needs:
const middleware = require("webpack-dev-middleware");
app.use(middleware(compiler, { hot: true }));
// no entry to add, no plugin to apply, no configuration changeThe runtime is told the endpoint and the transport the middleware resolved, so the two agree without the same value being written in two places.
Set hot.inject to false to wire it yourself instead — the runtime is published under the ./client subpath:
const webpack = require("webpack");
module.exports = {
entry: ["webpack-dev-middleware/client", "./src/app.js"],
plugins: [new webpack.HotModuleReplacementPlugin()],
};An entry point that already has the client is left alone, so this keeps working without hot.inject: false. It is decided per entry point rather than per compilation: in a build with landing and dashboard where only landing has the client, dashboard still gets one, because they are separate pages and it would otherwise connect to nothing.
The client is recognized as webpack-dev-middleware/client (with or without a query) or as the path that resolves to, so your own ./src/client/index.js is your own file. It is a best effort over the entry shapes it can read: a function is computed per build and cannot be read, and a request can reach the client through an alias or a loader. Missing one costs a duplicate entry, not a broken build, and hot.inject: false is the way out.
Only the ones a browser runs, decided by the compilation's target:
target |
Gets the runtime |
|---|---|
unset (webpack's default), web, browserslist: … |
yes |
webworker |
yes |
electron-renderer, electron-preload, nwjs, node-webkit |
yes |
universal — web and node together, as in ["node", "web"] |
yes |
node, node14, async-node, electron-main |
no |
deno |
no |
false, or a version with no platform such as es2020 |
no |
So in a multi-compiler build the browser half gets a client and the server-rendering half does not, with nothing to configure.
Web workers are included. A worker has no window and no document, but it has EventSource, WebSocket and webpack's runtime, which is all an update needs — so a worker compilation gets a client and applies updates in place, with the overlay and the building indicator left to the page. The one thing a worker cannot do is reload itself, since it has no location.reload; when an update cannot be applied the client says so and leaves the page that started the worker to reload it.
deno is a context webpack also counts as web, and it stays out until it can be tested there — it has no window either, and whether the transports are available is not something this project's test suite can answer.
The last row names no platform for the middleware to go on; if it is a browser bundle, add the entry yourself as above.
Nothing has to change, and both pieces are recognized rather than duplicated:
- An entry that is already
webpack-dev-middleware/client(with or without a query) is left as it is. HotModuleReplacementPluginalready inpluginsis not applied twice. It is now redundant, and the middleware says so once per build so you can drop it.
Two things do change, and hot.inject: false turns both off:
- A client the middleware does not recognize — anything other than
webpack-dev-middleware/client, such as another package's hot client — is not detected, so a second client is added and both connect. - A project with no
HotModuleReplacementPluginon purpose now gets one, which puts the HMR runtime in the bundle and changes its output. If you only wanted the endpoint to listen to throughsubscribe, sethot.inject: false.
One caveat: if the compiler was already watching before the middleware was created, the runtime appears from the next build onwards rather than the first one. Create the middleware before starting the watch to avoid it.
No client is added when hot.transport is a function either — the built-in one speaks Server-Sent Events and WebSocket, and a transport of your own carries whatever protocol you wrote it to carry, so the client that speaks it is yours to add unless hot.client.transport says which of the two yours speaks. HotModuleReplacementPlugin is still applied for you. hot.inject: false silences the reminder, and turns that off as well — apply the plugin yourself if you use it.
The client options below are set on the middleware, next to the rest of the hot configuration, and the injected entry carries them to the browser:
app.use(
middleware(compiler, {
hot: { client: { overlay: false, logging: "warn" } },
}),
);Every option below can be set either way, and they are the same options: what
hot.client takes is what the query carries. transport, path and name
differ only in having a value the middleware already knows — the resolved
hot.transport, the resolved hot.path and the
compilation's own name — so setting one replaces that default rather than
adding to it. That is what a page reaching the endpoint through a proxy or on
another origin needs:
app.use(
middleware(compiler, {
hot: { client: { path: "wss://dev.example.com/__webpack_hmr" } },
}),
);A hot.transport of your own gets no client by default, since
the built-in one speaks Server-Sent Events and WebSocket and cannot know what
yours carries. If yours carries one of those two, say which and the client is
added as usual:
app.use(
middleware(compiler, {
hot: { transport: myOwnStream, client: { transport: "sse" } },
}),
);The overlay filters can be functions here as well.
They travel to the browser as their own source, so write one as an arrow
function or a function — a method shorthand (overlay: { errors(message) {} })
works too, but anything that cannot be serialized is refused when the
middleware is created rather than left to fail in the page:
app.use(
middleware(compiler, {
hot: {
client: {
overlay: {
warnings: false,
errors: (error) => !error.message.includes("deprecated"),
},
},
},
}),
);hot.client is read only when the client is injected. With hot.inject: false,
or for a client the configuration already has as an entry, the query string on
the entry path is the only source — and it works either way:
entry: [
"webpack-dev-middleware/client?reload=false&overlay=false",
"./src/app.js",
];The runtime ships as ES5 and uses no built-in newer than ES5, apart from
Promise, the transport in use (EventSource or WebSocket) and what HMR
itself needs, so it runs in old
browsers too — set target to
["web", "es5"] in your configuration so webpack emits its own runtime as ES5
as well.
Each of these is set either on the middleware as hot.client.<name> or on the
entry's query as <name>=<value>, with the same effect. Each has one name and
no aliases, in both places and in the page-url parameters below. transport, path
and name default to what the middleware resolved rather than to the value in
the table, which is what they are when nothing else is serving them.
| Name | Type | Default | Description |
|---|---|---|---|
transport |
string |
"sse" |
How the events are carried: "sse" or "ws". Defaults to the server hot.transport; override it only together with path, since a client asking this endpoint for a protocol it does not serve never connects — the middleware warns when it sees that. |
path |
string |
/__webpack_hmr |
Where the runtime connects. Defaults to the server hot.path; set it to an absolute url (wss://dev.example.com/__webpack_hmr) for an endpoint on another origin or behind a proxy. |
timeout |
number |
20000 |
Heartbeat watchdog timeout in milliseconds, and the interval between reconnections under "sse". |
reconnect |
number |
10 |
How many times "ws" reconnects before giving up. "sse" retries for as long as the page is open and ignores this. |
overlay |
boolean|Object |
true |
In-page overlay for problems: a boolean, or a JSON object — see overlay options. Same value shape as webpack-dev-server's client.overlay, plus a few webpack-dev-middleware extensions. |
hot |
boolean |
true |
Apply a build through Hot Module Replacement. Set to false for a project without HotModuleReplacementPlugin, and the page is reloaded instead — see liveReload. |
liveReload |
boolean |
true |
Reload the page on a build that changed something, when hot is off. A build that changed nothing is left alone. Set both this and hot to false and a build reaches the page only when you reload it yourself. |
reload |
boolean |
true |
Fall back to a full page reload when an update cannot be applied through HMR (e.g. recovering from a broken build). Enabled by default, unlike webpack-hot-middleware; set to false to keep HMR-only. Unrelated to liveReload: this one is about an update that was tried. |
urlPrefix |
string |
"webpack-dev-middleware" |
Names the page-url parameters that turn hot and liveReload off for a single page — see opting one page out. Change it if you are building a server of your own and want parameters named after it. |
logging |
string |
"info" |
Logger level — one of "none", "error", "warn", "info", "log", "verbose". Uses webpack's runtime logger. |
name |
string |
"" |
Restrict updates to a specific compilation name (useful with multi-compiler). |
autoConnect |
boolean |
true |
Connect on load; set to false and call setOptionsAndConnect() manually. |
progress |
boolean |
true |
Show a small badge in the page while a rebuild is in progress (with the compilation percentage when the server enables hot.progress). Set to false to disable. |
dynamicPublicPath |
boolean |
false |
Prefix path with __webpack_public_path__ at runtime. The leading slash of path is stripped and no other normalization is applied, so the public path should end with /. |
The transport the page speaks can be replaced. A client is a class constructed
with the url, the same shape webpack-dev-server's
client.webSocketTransport
has always taken, so one written for that works here unchanged:
// my-client.js
module.exports = class MyClient {
constructor(url) {
this.socket = new WebSocket(url);
}
onOpen(fn) {
this.socket.onopen = fn;
}
onClose(fn) {
this.socket.onclose = fn;
}
onMessage(fn) {
// Called with the message as a string.
this.socket.onmessage = (event) => fn(event.data);
}
close() {
// Close without reporting it, so the runtime does not reconnect.
this.socket.onclose = null;
this.socket.close();
}
};Reconnecting and the backoff between attempts are the runtime's job, not the
client's — it only has to report onOpen and onClose honestly. Extend one of
the built-in two rather than starting over if you only want to change part of
it:
// The runtime ships as ES modules, so import it — a `require()` through a
// bundler hands back the namespace, whose class is on `.default`.
import EventSourceClient from "webpack-dev-middleware/client/sse";
import WebSocketClient from "webpack-dev-middleware/client/ws";The runtime picks it up from __webpack_dev_server_client__, which
webpack-dev-server sets from its client.webSocketTransport option; a module
exporting the class as default is unwrapped. An injected client wins over
both built-ins, whatever transport says.
Passed as a JSON object, e.g. ?overlay={"warnings":false}. The three problem
kinds default to true when the object leaves them out; a filter function
(URI-encoded) shows only the messages it accepts.
| Name | Type | Default | Description |
|---|---|---|---|
errors |
boolean|Function |
true |
Show build errors. |
warnings |
boolean|Function |
true |
Show build warnings. |
runtimeErrors |
boolean|Function |
true |
Show uncaught runtime errors and unhandled rejections. |
trustedTypesPolicyName |
string |
undefined |
Trusted Types policy name used for the overlay's HTML. |
styles |
Object |
undefined |
webpack-dev-middleware extension: CSS overrides for the overlay card (element.style keys). |
ansiColors |
Object |
undefined |
webpack-dev-middleware extension: ANSI → HTML color map, as in ansi-html-community. |
openEditorEndpoint |
string |
"" |
webpack-dev-middleware extension: when set, file references become clickable and issue GET <endpoint>?fileName=<file:line:column>; your server provides it, e.g. a route calling launch-editor. |
paginate |
boolean |
true |
webpack-dev-middleware extension: show one problem at a time with prev/next navigation. |
webpack-dev-middleware/client also exports a few functions for advanced cases:
const hotClient = require("webpack-dev-middleware/client");
// Receive every HMR payload (building / built / sync / custom).
hotClient.subscribeAll((payload) => {
console.log("hot event", payload);
});
// Receive payloads whose `action` is not recognised by the client (i.e. custom
// payloads published via the server's `instance.context.hot.publish(...)`).
hotClient.subscribe((payload) => {
// do something
});
// Replace the default error overlay with your own implementation.
hotClient.useCustomOverlay({
showProblems(type, lines) {
/* ... */
},
clear() {
/* ... */
},
});
// Connect manually when `autoConnect=false`. Accepts the same option keys as
// the query-string API above.
hotClient.setOptionsAndConnect({ path: "/__hmr" });
// Close the SSE connection and stop reconnecting (e.g. before tearing the
// page down). A later `setOptionsAndConnect` call opens a fresh connection.
hotClient.disconnect();The error overlay is also exposed as a standalone module so other tooling
(e.g. webpack-dev-server) can reuse it without the SSE client:
import configureOverlay, {
clear,
showProblems,
} from "webpack-dev-middleware/client/overlay";
const overlay = configureOverlay({
// ansiColors, overlayStyles, trustedTypesPolicyName, catchRuntimeError,
// openEditorEndpoint, paginate
});
overlay.showProblems("errors", ["Something broke"]);
overlay.clear();The overlay state is a per-page singleton: every bundled copy of the module
renders into the same overlay. Multiple clients can report side by side by
passing a source — each source keeps its own slot and the overlay shows the
union, with errors from any source taking precedence over warnings:
overlay.showProblems("errors", ["Something broke"], "my-client");
// Drop only this client's problems; other sources stay on screen.
overlay.clear("my-client");
// Without a source, everything is dismissed (same as Esc / backdrop / ×).
overlay.clear();The building indicator is exposed the same way:
import { hide, show } from "webpack-dev-middleware/client/indicator";
show("Rebuilding…"); // pulsing dot
show("Rebuilding… 42%", 42); // progress ring
hide();The badge is a per-page singleton shared by every bundled copy of the module.
Concurrent builds can report through a source — the badge stays until every
source finished:
show("Rebuilding app…", undefined, "app");
show("Rebuilding admin…", undefined, "admin");
hide("app"); // still shown — "admin" is building
hide("admin"); // removed
hide(); // without a source: removed unconditionallyThe hot option replaces webpack-hot-middleware: one middleware serves the assets and the SSE endpoint, and the client runtime ships under webpack-dev-middleware/client. The endpoint (/__webpack_hmr) and its Server-Sent Events transport are unchanged, so the browser reaches the new server the same way; the payloads, option names and a few defaults need a look.
See migration-from-webpack-hot-middleware.md — it walks the whole move: prerequisites, the server and webpack-configuration changes, every option mapped, the behavior differences worth knowing, the other frameworks, troubleshooting, and a checklist.
Each open tab keeps one SSE connection to the hot.path endpoint. Over
HTTP/1.1, browsers allow only ~6 concurrent connections per origin, so opening
many tabs can leave the extra ones hanging (browsers have marked this
Won't Fix).
Multiple webpack entries on the same page already share a single connection,
and the endpoint works over HTTP/2 out of the box — serve your development
server over HTTP/2 if you need many simultaneous tabs.
Three layers, from build to presentation:
- webpack's
ignoreWarningsremoves them from the stats, so nothing reports them anywhere. - The middleware's
statsoption decides what a build reports, in the terminal and in the SSE payload alike:stats: "errors-only"keeps warnings out of both. - On the client,
?overlay={"warnings":false}hides them from the overlay and?logging=errorfrom the console, per page rather than per server.
- The client
pathoption accepts absolute URLs (the endpoint sendsAccess-Control-Allow-Origin: *), which allows connecting across ports or hosts. Pages served over HTTPS need the endpoint over HTTPS too. - For apps with nested routes (
/some/route), use an absoluteoutput.publicPath(e.g."/"): with a relative one the browser resolves*.hot-update.jsonrequests against the current route and they 404.
A page can turn hot or liveReload off for itself with a url parameter,
without changing anything the project is configured with — useful when you are
working in a page that keeps reloading under you:
http://localhost:3000/?webpack-dev-middleware-liveReload=false
http://localhost:3000/?webpack-dev-middleware-hot=false
The webpack-dev-middleware part is the client's urlPrefix, so a server built on this middleware can set hot.client.urlPrefix and name these parameters after itself. What follows it is the option, spelled the one way the option is spelled. The name is matched whole and case-insensitively, and only the value false turns anything off — a parameter that merely contains those words, or a value such as falsehood, is left alone.
Some changes belong to no compilation — a file served straight from disk, for
instance — so nothing tells the page it is stale. Publish a reload and it
loads itself again, whatever hot and liveReload are set to:
const instance = middleware(compiler, { hot: true });
watcher.on("change", (file) => {
instance.context.hot.publish({ action: "reload", file });
});file is optional and only names the change in the browser console.
The server can broadcast arbitrary payloads and the client can react to them:
// Server
const instance = middleware(compiler, { hot: true });
instance.context.hot.publish({ action: "say-hello", to: "everyone" });// Client
const hotClient = require("webpack-dev-middleware/client");
hotClient.subscribe((payload) => {
if (payload.action === "say-hello") {
console.log(`hello ${payload.to}`);
}
});webpack-dev-middleware also provides convenience methods that can be use to
interact with the middleware at runtime:
Gives the hot.transport: "ws" endpoint the HTTP server to answer WebSocket upgrades on. A handshake is an upgrade the server answers, which the middleware never sees, so it cannot find the server on its own. Use this when the server is built after the middleware; when it already exists, hot.server does the same thing.
Does nothing when hot is disabled or the transport is Server-Sent Events, which the middleware answers itself.
Type: http.Server | https.Server
Required: Yes
The server whose upgrade event the endpoint listens on. It stops listening when the middleware is closed.
const http = require("node:http");
const express = require("express");
const webpack = require("webpack");
const middleware = require("webpack-dev-middleware");
const compiler = webpack({/* Webpack configuration */});
const instance = middleware(compiler, { hot: { transport: "ws" } });
// eslint-disable-next-line new-cap
const app = new express();
app.use(instance);
const server = http.createServer(app);
instance.attach(server);
server.listen(3000);Answers one WebSocket upgrade, for a server that would rather decide each one than hand itself over with attach. Keep your own upgrade listener and call this for the requests you accept — a request you do not want never reaches the endpoint, and no handshake happens.
Returns true when the endpoint answered the upgrade, and false when it was not its request — because the path is another endpoint's, hot is disabled, the transport is Server-Sent Events, or the middleware is closed. A false is yours to finish: pass the socket to whatever else you serve, or destroy it.
Use this or attach, not both: attach adds a listener of its own, which would answer the same upgrade a second time.
The three arguments the server's upgrade event gives you, unchanged.
const server = http.createServer(app);
server.on("upgrade", (req, socket, head) => {
// Your rule, applied before a client can connect.
if (req.headers.origin !== "http://localhost:3000") {
socket.destroy();
return;
}
if (!instance.handleUpgrade(req, socket, head)) {
socket.destroy();
}
});
server.listen(3000);Calls fn(client, req) with each client that joins the hot endpoint, and the request it joined with, before anything is published to it. The same for both transports: client is the ServerResponse holding the event stream, or the WebSocket.
The middleware has no rule about who may listen and applies none — this is what it knows, so a server can apply its own. Close the client from fn to turn it away, and it is sent nothing at all, not even the catch-up the next client gets.
What a rule can be built from is worth being clear about. Host is which server was asked for and Origin is which page is asking, so a rule about browsers usually reads both. Neither identifies the caller: Origin is something a browser sends on a page's behalf, and anything that is not a browser can leave it out or send whatever it likes. It is a useful signal for keeping other pages out of a development server, and it is not authentication — if it matters who is connecting, authenticate them.
instance.onConnect((client, req) => {
// Which server was asked for, and which page is doing the asking. They
// answer different questions and a rule usually needs both: a page on
// another origin can reach a server it knows the `Host` of, and a client
// that is not a browser sends no `Origin` at all.
if (
req.headers.host !== "localhost:3000" ||
req.headers.origin !== "http://localhost:3000"
) {
client.end(); // or `client.close()` over a WebSocket
}
});Does nothing when hot is disabled.
Type: (client: ServerResponse | WebSocket, req: IncomingMessage) => void
Required: Yes
Called once per client, in the order the subscribers were added.
Instructs webpack-dev-middleware instance to stop watching for file changes.
Type: Function
Required: No
A function executed once the middleware has stopped watching.
const express = require("express");
const webpack = require("webpack");
const compiler = webpack({/* Webpack configuration */});
const middleware = require("webpack-dev-middleware");
const instance = middleware(compiler);
// eslint-disable-next-line new-cap
const app = new express();
app.use(instance);
setTimeout(() => {
// Says `webpack` to stop watch changes
instance.close();
}, 1000);Instructs webpack-dev-middleware instance to recompile the bundle, e.g. after a change to the configuration.
Type: Function
Required: No
A function executed once the middleware has invalidated.
const express = require("express");
const webpack = require("webpack");
const compiler = webpack({/* Webpack configuration */});
const middleware = require("webpack-dev-middleware");
const instance = middleware(compiler);
// eslint-disable-next-line new-cap
const app = new express();
app.use(instance);
setTimeout(() => {
// After a short delay the configuration is changed and a banner plugin is added to the config
new webpack.BannerPlugin("A new banner").apply(compiler);
// Recompile the bundle with the banner plugin:
instance.invalidate();
}, 1000);Executes a callback function when the compiler bundle is valid, typically after compilation.
Type: Function
Required: No
A function executed when the bundle becomes valid. If the bundle is valid at the time of calling, the callback is executed immediately.
const express = require("express");
const webpack = require("webpack");
const compiler = webpack({/* Webpack configuration */});
const middleware = require("webpack-dev-middleware");
const instance = middleware(compiler);
// eslint-disable-next-line new-cap
const app = new express();
app.use(instance);
instance.waitUntilValid(() => {
console.log("Package is in a valid state");
});Get filename from URL.
Type: String
Required: Yes
URL for the requested file.
const express = require("express");
const webpack = require("webpack");
const compiler = webpack({/* Webpack configuration */});
const middleware = require("webpack-dev-middleware");
const instance = middleware(compiler);
// eslint-disable-next-line new-cap
const app = new express();
app.use(instance);
instance.waitUntilValid(() => {
instance
.getFilenameFromUrl("/bundle.js")
.then((filename) => {
if (!filename) {
return;
}
console.log(`Filename is ${filename}`);
})
.catch((err) => {
console.log(`Error: ${err}`);
});
});Creates middleware instance in plugin mode.
In plugin mode, stats output is written through custom code (i.e. in callback for watch or where you are calling stats.toString(options)) instead of console.log.
In this case, the stats option is not supported because webpack-dev-middleware does not have access to the code where the stats will be output.
You will also need to manually run the watch method.
Why do you need this mode? In some cases, you may want to have multiple dev servers or run only one dev server when you have multiple configurations, and this is suitable for you.
const webpack = require("webpack");
const middleware = require("webpack-dev-middleware");
const compiler = webpack({
plugins: [
{
apply(compiler) {
const devMiddleware = middleware(
compiler,
{/* webpack-dev-middleware options */},
true,
);
},
},
],
/* Webpack configuration */
});
compiler.watch((err, stats) => {
if (err) {
console.error(err);
return;
}
console.log(stats.toString());
});The following wrappers enable plugin mode for framework integrations:
middleware(compiler, options, true)(connect/express like middleware)middleware.koaWrapper(compiler, options, true)middleware.hapiWrapper(true)middleware.honoWrapper(compiler, options, true)
They are equivalent to koaWrapper/hapiWrapper/honoWrapper, but use plugin mode logging behavior.
Type: boolean
Default: false
Enable or disable forwarding errors to the next middleware. If true, errors will be forwarded to the next middleware, otherwise, they will be handled by webpack-dev-middleware and a response will be handled case by case.
This option don't work with hono, koa and hapi, because of the differences in error handling between these frameworks and express.
const express = require("express");
const webpack = require("webpack");
const middleware = require("webpack-dev-middleware");
const compiler = webpack({/* Webpack configuration */});
const instance = middleware(compiler, { forwardError: true });
const app = express();
app.use(instance);
app.use((err, req, res, next) => {
console.log(`Error: ${err}`);
res.status(500).send("Something broke!");
});Since output.publicPath and output.filename/output.chunkFilename can be dynamic, it's not possible to know which files are webpack bundles (and they public paths) and which are not, so we can't avoid blocking requests.
But there is a solution to avoid it - mount the middleware to a non-root route, for example:
const express = require("express");
const webpack = require("webpack");
const middleware = require("webpack-dev-middleware");
const compiler = webpack({
// webpack options
});
const app = express();
// Mounting the middleware to the non-root route allows avoids this.
// Note - check your public path, if you want to handle `/dist/`, you need to setup `output.publicPath` to `/` value.
app.use(
"/dist/",
middleware(compiler, {
// webpack-dev-middleware options
}),
);
app.listen(3000, () => console.log("Example app listening on port 3000!"));Note: this feature is experimental and may be removed or changed completely in the future.
In order to develop an app using server-side rendering, we need access to the
stats, which is
generated with each build.
With server-side rendering enabled, webpack-dev-middleware sets the stats to res.locals.webpack.devMiddleware.stats
and the filesystem to res.locals.webpack.devMiddleware.outputFileSystem before invoking the next middleware,
allowing a developer to render the page body and manage the response to clients.
Note: Requests for bundle files will still be handled by
webpack-dev-middleware and all requests will be pending until the build
process is finished with server-side rendering enabled.
Example Implementation:
const express = require("express");
const isObject = require("is-object");
const webpack = require("webpack");
const middleware = require("webpack-dev-middleware");
const compiler = webpack({/* Webpack configuration */});
// eslint-disable-next-line new-cap
const app = new express();
// This function makes server rendering of asset references consistent with different webpack chunk/entry configurations
function normalizeAssets(assets) {
if (isObject(assets)) {
return Object.values(assets);
}
return Array.isArray(assets) ? assets : [assets];
}
app.use(middleware(compiler, { serverSideRender: true }));
// The following middleware would not be invoked until the latest build is finished.
app.use((req, res) => {
const { devMiddleware } = res.locals.webpack;
const { outputFileSystem } = devMiddleware;
const jsonWebpackStats = devMiddleware.stats.toJson();
const { assetsByChunkName, outputPath } = jsonWebpackStats;
// Then use `assetsByChunkName` for server-side rendering
// For example, if you have only one main chunk:
res.send(`
<html>
<head>
<title>My App</title>
<style>
${normalizeAssets(assetsByChunkName.main)
.filter((path) => path.endsWith(".css"))
.map((path) => outputFileSystem.readFileSync(path.join(outputPath, path)))
.join("\n")}
</style>
</head>
<body>
<div id="root"></div>
${normalizeAssets(assetsByChunkName.main)
.filter((path) => path.endsWith(".js"))
.map((path) => `<script src="${path}"></script>`)
.join("\n")}
</body>
</html>
`);
});We do our best to keep Issues in the repository focused on bugs, features, and needed modifications to the code for the module. Because of that, we ask users with general support, "how-to", or "why isn't this working" questions to try one of the other support channels that are available.
Your first-stop-shop for support for webpack-dev-server should by the excellent documentation for the module. If you see an opportunity for improvement of those docs, please head over to the webpack.js.org repo and open a pull request.
From there, we encourage users to visit the webpack discussions and
talk to the fine folks there. If your quest for answers comes up dry in chat,
head over to StackOverflow and do a quick search or open a new
question. Remember; It's always much easier to answer questions that include your
webpack.config.js and relevant files!
If you're twitter-savvy you can tweet #webpack with your question and someone should be able to reach out and lend a hand.
If you have discovered a 🐛, have a feature suggestion, or would like to see a modification, please feel free to create an issue on Github. Note: The issue template isn't optional, so please be sure not to remove it, and please fill it out completely.
Examples of use with other servers will follow here.
const http = require("node:http");
const connect = require("connect");
const webpack = require("webpack");
const devMiddleware = require("webpack-dev-middleware");
const webpackConfig = require("./webpack.config.js");
const compiler = webpack(webpackConfig);
const devMiddlewareOptions = {/** Your webpack-dev-middleware-options */};
const app = connect();
app.use(devMiddleware(compiler, devMiddlewareOptions));
http.createServer(app).listen(3000);const http = require("node:http");
const finalhandler = require("finalhandler");
const Router = require("router");
const webpack = require("webpack");
const devMiddleware = require("webpack-dev-middleware");
const webpackConfig = require("./webpack.config.js");
const compiler = webpack(webpackConfig);
const devMiddlewareOptions = {/** Your webpack-dev-middleware-options */};
// eslint-disable-next-line new-cap
const router = Router();
router.use(devMiddleware(compiler, devMiddlewareOptions));
const server = http.createServer((req, res) => {
router(req, res, finalhandler(req, res));
});
server.listen(3000);const express = require("express");
const webpack = require("webpack");
const devMiddleware = require("webpack-dev-middleware");
const webpackConfig = require("./webpack.config.js");
const compiler = webpack(webpackConfig);
const devMiddlewareOptions = {/** Your webpack-dev-middleware-options */};
const app = express();
app.use(devMiddleware(compiler, devMiddlewareOptions));
app.listen(3000, () => console.log("Example app listening on port 3000!"));const Koa = require("koa");
const webpack = require("webpack");
const middleware = require("webpack-dev-middleware");
const webpackConfig = require("./webpack.simple.config");
const compiler = webpack(webpackConfig);
const devMiddlewareOptions = {/** Your webpack-dev-middleware-options */};
const app = new Koa();
app.use(middleware.koaWrapper(compiler, devMiddlewareOptions));
// Alternative usage (when you want to use as a plugin, i.e. all stats will be printed by other code):
// app.use(middleware.koaWrapper(compiler, devMiddlewareOptions, true));
app.listen(3000);const Hapi = require("@hapi/hapi");
const webpack = require("webpack");
const devMiddleware = require("webpack-dev-middleware");
const webpackConfig = require("./webpack.config.js");
const compiler = webpack(webpackConfig);
const devMiddlewareOptions = {};
const server = Hapi.server({ port: 3000, host: "localhost" });
await server.register({
plugin: devMiddleware.hapiWrapper(),
options: {
// The `compiler` option is required
compiler,
...devMiddlewareOptions,
},
});
// Alternative usage (when you want to use as a plugin, i.e. all stats will be printed by other code):
// await server.register({
// plugin: devMiddleware.hapiWrapper(true),
// options: {
// // The `compiler` option is required
// compiler,
// ...devMiddlewareOptions,
// },
// });
await server.start();
console.log("Server running on %s", server.info.uri);
process.on("unhandledRejection", (err) => {
console.log(err);
process.exit(1);
});Fastify interop will require the use of fastify-express instead of middie for providing middleware support. As the authors of fastify-express recommend, this should only be used as a stopgap while full Fastify support is worked on.
const fastify = require("fastify")();
const webpack = require("webpack");
const devMiddleware = require("webpack-dev-middleware");
const webpackConfig = require("./webpack.config.js");
const compiler = webpack(webpackConfig);
const devMiddlewareOptions = {/** Your webpack-dev-middleware-options */};
await fastify.register(require("@fastify/express"));
await fastify.use(devMiddleware(compiler, devMiddlewareOptions));
await fastify.listen(3000);import { serve } from "@hono/node-server";
import { Hono } from "hono";
import webpack from "webpack";
import devMiddleware from "webpack-dev-middleware";
import webpackConfig from "./webpack.config.js";
const compiler = webpack(webpackConfig);
const devMiddlewareOptions = {/** Your webpack-dev-middleware-options */};
const app = new Hono();
app.use(devMiddleware.honoWrapper(compiler, devMiddlewareOptions));
// Alternative usage (when you want to use as a plugin, i.e. all stats will be printed by other code):
// const honoDevMiddleware = devMiddleware.honoWrapper(compiler, devMiddlewareOptions, true)
serve(app);Please take a moment to read our contributing guidelines if you haven't yet done so.